One interaction language across washer, dryer, and app in 16 weeks.
Overview
End-to-end research that informed design decisions for the next generation of washers, dryers, and app: 35+ studies in 16 weeks, from discovery to design freeze.
Role
Lead UX Researcher, Human Factors
Timeline
2026 (16 weeks to design freeze)
Teams
Industrial Design, CMF, Product Management, Hardware Engineering, Global UX
Context
Washers and dryers are already connected, controlled from the machine and the phone. This work shaped the next generation of connected consumer tech, across washer, dryer, tower, and app interaction, following the global brand visual design identity.
Opportunities
Connected routinesWi-Fi connectivity, delayed start, auto-dose, and app notifications.
Accessible controlsKnobs and readable embedded screens across tiered products, for all ages and abilities.
Favorite cyclesSave go-to cycles, with energy and water data for each.
Constraints
Compressed timeline16 weeks to design freeze, down from 32, with hardware decisions locked early.
Global marketsNeeds and expectations vary by region.
Key discoveries
Where research changed the direction of the design.
01 · Control panel
People want every cycle in view.
“I just want to see all my cycles, without scrolling to find them.”
Snippet from usability sessions, NAThe two concepts tested, simplified
Assumption
A hidden-until-lit panel would feel more premium.
Evidence
With all cycles visible, task success was higher and task time lower (A/B test, n = 12).
Impact
The team chose the all-cycles-visible panel.
02 · App interaction
Monthly savings motivate more than per-cycle data.
“One wash doesn’t matter. I want to know what I can save, and what I saved, on electricity and water this month.”
Snippet from a remote interview, moderated by Shreya
Concept screens based on the Electrolux Group app, adapted for laundry.
Assumption
Per-cycle energy and water data would drive sustainable choices.
Evidence
Per-cycle data helped people choose; monthly savings felt more meaningful (concept testing).
Impact
The app added monthly savings and off-peak scheduling.
03 · Premium design
Premium is felt as well as seen.
“It should look high-end, and still be easy to use.”
Snippet from in-person perception research, led and moderated by ShreyaBased on competitor benchmarks in the EU and NA
Assumption
Premium means minimal: no knob, no text.
Evidence
People linked premium to color and hidden drawers, and a knob felt easier to use (interviews and EU/NA benchmarks).
Impact
Shaped the CMF strategy; desirability rose in later testing.
Also found
Premium ≠ preferredWhat looks premium isn’t always what people want to live with.
Longevity is the silent decision-maker“Will this age well?” decided what people would actually buy.
04 · Controls
Visible options matter more than a big screen.
Triangulated across four methodsConcepts tested and how controls were tiered
Assumption
Every tier should move to a full touchscreen.
Evidence
Cap touch led on appeal and usability (NA survey, ~250).
Impact
Touch panels in upper tiers, a knob in lower tiers.
Impact to date
How far each result has gone, from agreed to measured.
AcceptedBuilt inMeasured
Accepted
8
Product decisions informed: control panel, app, notifications, error recovery, premium design, CMF, icons, and tiering
Built in
3
Design changes at design freeze
All-cycles-visible control panel
Controls tiered by price
Favorite cycles, energy and water info
Built in
1
Interaction language across washer, dryer, and app
Measured
~60%
Less time on core tasks with all cycles visible (usability test, n = 12, prototype)
Next to measure after the 2027 launch: support calls, installation, and onboarding.
Current-generation appliances and app. My research shaped the next generation.
Product details are under NDA. Reach out to learn more.
Research roadmap
See all 35+ studies, from discovery to design freeze
1
Discover
5 studies · homes → needs
Contextual inquiryIn-home visits and interviews, NA · EU · LATAM · Asia
Needs findingLatent needs, opportunities, and pain points
Competitive benchmarkingSide by side against competitors
2
Define
5 studies · needs → brief
Perception and futures researchWhat signals premium, now and next
Design briefPremium triggers, priorities, and opportunities for hardware, UI, and connectivity
3
Develop
15+ studies · brief → concepts
Concept testingFront-load, top-load, and tower, with ID, design identity, and CMF
CMF researchMaterials and finishes, conscious and subconscious response
Icon comprehensionControl panel and app
Human factors testingReach, knob force, door handling, and display legibility, with physical mockups
4
Deliver
10 studies · concepts → design freeze
Embodied UI testingControl panel tasks on washer and dryer
App interaction testingRemote start, settings, and notifications
Usability studiesRITE rounds on onboarding, core tasks, and error recovery
Design validationIn-person studies across 3 cities
Quant researchLarge-scale online validation, n = 500+, 2 markets